Estimated reading time: 6 minutes, 27 seconds
I’ve got to do this brainstorming for work anyway, and I was doing it in a google doc, then thought I might as well blog it, crowdsource some feedback 🙂 I have already learned from several others who have shared their own brainstorming in various formats so far in #blendkit2014 and others who have shared ideas and concerns about tech-enhanced learning in #octel
I am not working on this alone, but I’m blogging this in advance of a meeting with a colleague where we will be crystallizing the ideas some more.
So basically, we’re starting blended learning at my university, and we’re hoping to have a small group of faculty from diverse disciplines pilot it in their courses. So we want to design a 4-week (constraint for many reasons) blended learning course that provides professional development about blended learning.
One important thing to keep in mind is (inspired by David Jenning’s post in #ocTEL) is that formal learning is different from informal learning. So whereas I would like to use the prof dev course to “model” good blended learning pedagogy, I am keeping three important things in mind:
- Prof dev is relatively informal learning (though more formal than, say, MOOCs) – so it is not and cannot be the same as the kind of courses the faculty will be teaching, especially not undergrad teaching;
- Faculty are coming from diverse disciplines and so whatever works for a course on blended learning might not make sense for their own courses; it might make sense for our course to involve blogging or online discussion or collaborative document editing; it might not make sense for theirs. How to make the course useful to them (as in they learn about blended learning), while making it useful to them (as in, they learn useful technologies/pedagogies they can later implement as well) in a synergistic way is not as easy as I had at first imagined (why would I imagine it being easy???)
- Participants will have different needs and goals, but may not be prepared for a totally rhizomatic approach; we’ll probably need a mix of structure and flexibility. My natural teaching style is often closer to the flexibility end of the spectrum (I’ll write a good-looking syllabus then do something totally different in the course; I often come up with great ideas 5 minutes before a class starts – seriously! )
Doing a blueprint for this course, as in DIY activity for Blendkit2014 is difficult because it’s not like it’s a course that already exists and I want to blend it – I am designing it from scratch. I’ve found the Cutting Edge Course Design Tutorial useful for designing courses from scratch in the past. It has good guidance on creating good learning outcomes and then designing authentic assessments and relevant activities. We may use parts of it in our own blended learning course (see later).
So: the overarching goal, I think, is to prepare AUC faculty to design, implement and assess blended learning courses. There are some great, open access courses about this already. Blendkit being one, of course (with great DIY activities and templates to re-use), and also BYU has one (they seem to take a very different approach, though, and I’m currently comparing them in order to pick and choose and adapt parts we might want to use for our own context) – but I definitely know I will be “borrowing” some readings, activity and assessment ideas inspired by these courses. Thank God for open access 🙂
But I also don’t want the existing courses to limit my thinking about what we know (think?) we need, so it’s a balance
We (my colleague & I) were thinking the workshop needs to contain 3 overlapping components (but that it was important to separate them in case different people need different levels of depth):
1. Course design – inspired by the Cutting Edge tutorial which basically should help them create a syllabus with clear learning outcomes and authentic assessments that help meet those outcomes. Without a good grasp of the learning outcomes, everything else will be much more difficult to do, I think. (I say this as a former instructional technologist; as a teacher, I have a different approach entirely and prefer to have learning outcomes emerge from within the class, to have different goals/paths for different people, and so on…)
2. Blended design – inspired by Blendkit2014 & the BYU course – to be able to judge which aspects of the course should be kept f2f, which online, and how to move smoothly between the two. To know about blended/online pedagogy approaches and find one that works for each person’s teaching style, their students’ needs, their discipline, their context.
3. Ed Tech knowledge – this will vary by faculty member. We want to create a “technology taster” component where faculty can come in during a day of the week (e.g. Tuesday) to have an STA (Student Technology Assistant) help them with learning a particular technology of interest to them. If several faculty are interested in the same technology, this can be done as a small workshop; if not, it can be done one-on-one. The question for me is: how do we give faculty enough of a “taster” to help them choose which technologies to learn/try out? Given they will also have different amount of tech skill to begin with.
What I am finding tricky is, if people are not aware of much ed tech to begin with, how are we going to talk about pedagogy? It might sound like Chinese to them. On the other hand, technology and platforms are not the end goal (as many of us have been saying on the #ocTEL forums) – we should start with the pedagogy.
But it is easier to say this when you know a lot of the tech that is out there (though at this point in time, it’s impossible to know it all, there is just so so so much out there). For that, UCF have a great initiative TOPR: Teaching Online Pedagogical Repository – which needs to be populated a bit more, but is a great start because it gives ideas for how to use tech for pedagogical purposes. Another great resource is Educause’s (ELI) 7 Things You Should Know About series as quick intros to new technologies that have worked for educators. I use it myself to learn what’s new. There are good magazines like Instructure’s Keep Learning blog – so for example, I always liked Chris Friend’s explanation of how he uses Google docs for portfolios in his class – it’s pedagogical (portfolios, writing, peer review) and also shows off the technology (sharing, commenting, linking).
There is also finding a balance between:
- Theory or at least reading about other people’s practice (which I think is very valuable, and valuable to get used to doing, not just during the prof dev course but beyond it)
- Hands-on tech activities – and I think if the blended aspect of our course uses tech, this should hopefully cover enough different relevant technologies for interaction, expression (content creation) and collaboration to give the “hands-on” feel
- Hands-on syllabus creation
- Working on each person’s course and their needs vs. group and peer work amongst faculty of different disciplines, and helping them build a supportive learning community
I should have spent the past hour looking at the various courses out there (been wanting to do it in detail and analyze them for the past few months – but writing this post has also helped me think of what I might be looking for as I do that).
P.S. I also wanted to get ideas from Gilly Salmon’s Carpe Diem process but kind of forgot it for a moment there because of some constraints