Ahhh i worried too when they shared their idea. I asked them to visit a psychologist. When they protoyped in class first time (after psych visit) it was sensitively done but i asked them to check out DSM definitions to ensure data was good quality. They basically informed the player more and more about the illness with each “turn”. It was actually really a good learning game. Also they had played Depression Quest beforehand which i think inspired this game. That one’s also created by someone who has depression. I think now their game was done well because that student was in the group, not because they interviewed the psychologist, tho am sure the latter helped the others