Estimated reading time: 1 minute, 51 seconds
This hasn’t been my best teaching semester by ANY stretch of the imagination, for various reasons including just too much going on.
But there are 4 things that were really special this semester and I want to record them for later 🙂
- One of our students got so engrossed in writing for reflection, that he blogged more often than he was required because he says it helped him learn better. For an 18 year old to discover this about himself is really cool! I don’t think I had that insight at that age
- One group in my class developed a game raising awareness of mental illness in which players impersonated a person with mental illnesses and acted out what they would do in situations the game would throw at them, gaining empathy in the role play process. I was in love with the idea of this game and it was very well-executed (which doesn’t always happen). But what really struck a chord with me was discovering, in the final reflective blogs, that one member of the team designing this game herself has mental illnesses and has family members with mental illness. This also reminded me of what I wrote of earlier regarding participatory design vs empathetic design. When someone who lives the “thing” is the one building/designing or raising awareness for it, it can be that much better able to address their needs.
- This was the second semester I invite students to my office to discuss their game design ideas pre-prototype. One group didn’t just discuss their ideas, but just sat and chatted in general about their attitude towards their studies in high school and at AUC. I think they forgot I was there or something, so it was a really cool window into their way of thinking and how they prioritize their work
- The same group in #3 designed a game that took up lots of floor space when we playtested it in the library. While I believe it wasn’t necessary to design the game like that, I concede that it helped market their game and added an extra fun element to it. I think it was the most playtested game ever since I started teaching this course!
That’s all for now!