Estimated reading time: 4 minutes, 37 seconds

If the topic doesn’t challenge you then seek out the challenge. I went back to the source, actually the secondary source material to get at how “content” is framed in rhizomatics. You could make a push that the idea that language and content, a “machination of different assemblages” of cannot exist separately from each other as they give rise to each other fit your idea of culturally responsive pedagogy. Language moves bodies, content is groups of bodies.

I am starting to believe we need to push back on our create first craze. We need more consumption, more critical consumption. Then we can remix those ideas into something new.

I don’t have the time to read the academic articles not associated with #rhizo15 but I squeeze them in and have been playing with reading out loud.

I might even argue culturally responsive pedagogy has to connect cultures with content of the past. In order for agency to be a forward trajectory it must be rooted in the past.

If you do want to stick with a “make” rather than a “read” try something @dogtrax, @sensor63, or @telliowkuwp does. Those always throw me for a loop.

It never challenges you, people challenge you, I challenge you, you challenge you.

I am excited to learn about the video game design classes you are teaching. You should encourage your students to listen to some of the podcasts surrounding video games and culture. I like Rocket, more a survey of Geek culture, and Isometric, video game design with a critical pedagogy like slant.